Neo Eden / Spring-Fall 2010 / Design Thesis
Neo Eden is an exploration into extraterrestrial architecture. It is the anti-thesis of the terrestrial, post-human, as well as simultaneously futurist and anti-futurist. Ultimately, Neo Eden is a paradox in which in projects terrestrial entities in to an extraterrestrial environment. Click here to view more.
Traffic Island Design Intervention / Fall 2009 / ARC 609
The island is an urban bi-product of traffic flows. For the pedestrians, it acts as an extension of the sidewalk. It is utilized as a safe zone between long distances. It also diverts the flow of the traffic for the automobiles. In addition, there are a variety of parts that do different things: signals, fences, cones, lamps, etc, making it very similar to the neighboring sidewalk. These parts attempt to improve the island's purpose. All of these things per- form as they are expected to, but the parts are not successfully integrated.
Furthermore, after surveying various traffic islands throughout London, we discovered that they do not function quite as well in the evenings as they do during the day. The island edge is hardly visible as well as some of its signage. As a result, the context between car flow and pedestrian crossing becomes less defined. Thus, it is necessary to enhance the awareness of the traffic island.
Our goal is to design an urban typology that redefines and signifies the island within an integrated system. The intervention will specifically happen on the island edge and ground, which stays around a car's headlight level to address drivers' sight, as well as open up the visibility to the traffic environment.
Pavilion Design / Spring 2009 / Design Technology Workshop
Design Team: Elijah Sam Yoon / Melissa Santana / Alex Raynor / Tim Tack / Kervin Brisseaux
Design Comprehensive Studio / Spring 2009 / ARC 607
Medical Clinic Design based in Accra, Ghana.
Teletropolis / Fall 2008 / ARC 500 Practice Alternatives
Why do humans create? In a philosophical sense, the many attitudes towards our knack for invention breeds from what most of humanity feels; if something is possible (i.e. space flight) then it's within our human nature to believe that it must be accomplished. Over the past centuries, we've invented a variety of apparatuses that have affected the human culture exponentially. The telephone, the personal computer, and the i-pod are all examples of human inventions that have greatly affected the global culture. This project is an attempt to understand the various "cause and effects" of man's technological advancements and the increasing dependency on these technologies.The main goal for this project is to literally exploit this into realizing the ultimate consequence of our dependencies on intelligent mechanisms, an inter/intra-communications dystopia. Where each generation brings about a new life-changing apparatus or machine that only feeds our high tech addictions. At what point does the machine start to not only manipulation the lifestyle but also the mindset? Are we heading down a path that would regress our species from human to automaton?
Mobile Telecom System - The TCS operates first art a domestic scale. It's telecommunication features are used in within the home where people can use it for their leisure, wether for work or play. However, its mobile functions allow for its user to move about not just within the home, but even within the outskirts of the city which allows you to run your daily errands without ever having to leave your workspace. The antigravity thrusters work via a stabilized magnetic field that allow for smooth, uninterrupted movement.
Televisual Promulgator - The Televisual Promulgator is a robotic mobile kiosk whose purpose is to advertise a variety of social agendas, catering to both the mainstream and underground scene from music, movies, news, the product market and so on. Each TP is preprogrammed to cater to specific interests and the multiple screens are meant to simultaneously display a multitude of different topic specific episodes. The TP receives it's images via satellite reception for maximum image quality and performance while its mobile functions allow it to advertise its programming over a vast yet controlled municipal area.
Holotrans Construct - The HTC (Holographic Transmission Construct) isa building type whose program depends entirely on the social agenda that its facade is programed to advertise. The central core is a massive power generator with a satellite receptor at it's apex that transmits holographic images displayed on the facade. LIke it's TP counterpart, it is a large scale tool for commercialization, but it's interior spaces provide a holographic/virtual entertainment experience.
Media II / Spring 2008 / ARC 682
w. Amanda Jones
Using L-Systems, we capitalized on the program's ability to recreate rhizomatic behavior and created a single unit that replicates the stem of the Cana Indica, a flower that was analyzed as a precedent for the design. Once the single unit was designed it was replicated and tested in a three-dimensional computer model. This model principally allowed us to test the different ways in which the units could be connected and repeated. The module by itself is quite simple consisting of four diverging connectors and one insertion point. When a number of these units are linked together, however, they produce a complex form. Due to the fact that the module is simple and trivial in its aesthetic, as well having a highly direct method of assembly, it allowed for the comprehension of a more complex formal outcome. The project also uses the module, the typological object, to create a topological form. Instead of a module that joins to create a larger module of the same type the individual units are combined together in a rotational pattern. This rotational characteristic as well as its ability to be built in three dimensions alls for a completely new form with its own identifiable characteristics. At the same time, however, the modules remain contained within the rules of the system.
Johnston Marklee Exhibition / Spring 2008 / ARC 500 Independent Study
This exhibition, curated by a team of students, is unique in that it connects the design process of JohnstonMarkLee's work through a student interpretation to the exhibition's final design. JohnstonMarklee's previous projects such as Sale House (2006), Hill House (2006), Mameg (2007), Helios House (2007), and View House (2008) work together as a network of ideas with a focus on the functionality of apertures. This exhibition design also uses a network of relationships to make connections between images based on a hierarchy of influences.
Design Team: Chris Norris / William Villalobos Fernandez / Bruce Davison / Wendy Wade / Seth King / Kervin Brisseaux
Download the SWF presentation here (Right Click > Save As). Click here to check out the Behance Portfolio.
Hyde Park / Spring 2008 / ARC 605
Landscape Library Design based in Hyde Park, NY.
Volumetric Exercise / Fall 2007 / ARC 604
This project focuses on the tectonic application of planar convergence. It is a series of paths, whether terminal or infinite, that can lead to a variety of formal and spatial implications.